Use the image-to-3D workflow to create a downloadable model, then inspect geometry and texture before using it downstream.
1. Choose an object-friendly image
A clear subject with visible shape and limited occlusion is easier for a 3D model to interpret.
2. Use additional views when supported
If the workflow accepts several images, different angles can provide more shape information.
3. Generate and inspect the preview
Look for missing geometry, fused parts, texture stretching and thin structures.
4. Download the GLB
Use the generated GLB in a compatible 3D application. For production work, expect to do cleanup, retopology or texture edits when necessary.
Try the workflow: Open the related Tool67 tool →
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